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- %
- #EF
- #TGETTING FANCY
- #C2,R6
- In this ~HChapter~N we'll look at some of the more complex ~H~bTutorialWriter~N
-
- Commands. These are the ones that let you do some really fancy stuff
-
- in your ~M~Itutorial~N.
-
-
- Here's what we'll cover :
-
- ~H#BO,x1,y1,x2,y1,Boxtype,Grow,Center,Lines,Fore,Back~N An Overlay Box
- ~H#BN,x1,y1,x2,y1,Boxtype,Grow,Center,Lines,Fore,Back~N A Normal Box
- ~H#SK~N Screen Saving
- ~H#SS,Direction,x1,y1,x2,y2,n~N Screen Scrolling
- ~H%~N Paging Back
-
-
- And we'll start with the most complex of all, the ~HBox Commands~N.
- #W
- %
- #EF
- #T
- #C2,R5
- The box ~HCommands~N are the most complex of all ~H~bTutorialWriter~H Commands~N. There
-
- are two types of boxes - an ~HOverlay~N box which disappears after 60 seconds
-
- or when a key is pressed, leaving the underlying text intact and a ~HNormal~N
-
- box which stays on screen until the screen is cleared. Here is the full ~HCommand~N
-
- for an ~HOverlay~N box :. ~H#BO,25,16,70,22,7,1,1,5,14,4~N
- #W
- #EL,25
- #BO,40,17,80,20,0,1,0,2,1,3
- We start with the Command for
- an Overlay Box.
-
- #C2,R16
- ~G~I#BO
- #W
- #BO,40,16,80,21,0,1,0,4,1,3
- Now we need to position the box
- on the screen. The first number
- gives the first Column and the
- second number, the top Row.
- #C5,R16
- ~H~F,25,16~N
- #BO,40,16,80,20,0,1,0,3,1,3
- It starts at Column 25 in Row 16.
- The next two numbers give the
- last Column and bottom Row.
- #C5,R16
- ~G~I,25,16~H~F,70,22~N
- #BO,40,16,80,22,0,1,0,5,1,3
- The next number is the box type.
- The Quick Reference print-out
- or the Help system shows the codes
- available. 7 is a double border
- box with a dropped shadow.
- #C5,R16
- ~G~I,25,16,70,22~H,7~N
- #BO,40,16,80,20,0,1,0,3,1,3
- The box will appear fully drawn
- if the next number is 0, or will
- ''explode'' if it is 1.
- #C5,R16
- ~G~I,25,16,70,22,7~H,1~N
- #BO,40,16,80,20,0,1,0,3,1,3
- The next number says Center
- the Text if it is 1, or don't
- if it is 0.
- #C5,R16
- ~G~I,25,16,70,22,7,1~H,1~N
- #BO,40,16,80,19,0,1,0,2,1,3
- Now a number to tell how many lines
- of text to read into the box.
- #C5,R16
- ~G~I,25,16,70,22,7,1,1~H,5~N
- #BO,40,16,80,20,0,1,0,3,1,3
- And finally two numbers to define the
- Text and the Background colors - Text
- color first.
- #C5,R16
- ~G~I,25,16,70,22,7,1,1,5~H,14,4~N
- #BO,40,16,80,19,0,1,0,2,1,3
- Now put the five lines of text
- immediately after the command.
- #C5,R16
- ~G~I,25,16,70,22,7,1,1,5,14,4~N
- #C1,R17
- Overlay box, col 25 row 16 to
- col 70 row 22, doubleborder/dropshadow,
- exploding, - center 5 lines of
- text written in yellow on red.
- Does not erase underlying text.
- #W
- #BO,25,16,70,22,7,1,1,5,14,4
- Overlay box, col 25 row 16 to
- col 70 row 22, doubleborder/dropshadow,
- exploding, - center 5 lines of
- text written in yellow on red.
- Does not erase underlying text.
- #EL,25
- #WP
- %
- #EF
- #T
- #C2,R5
- The good news is that the ~HCommand~N for a ~HNormal~N box is almost identical
-
- to that for an ~HOverlay~N box. Change ~C~I#BO~N to ~C~I#BN~N and it is a ~HNormal~N box.
-
- The only other change to be made is the number for the ~C~IBoxtype~N. ~HNormal~N
-
- boxes do not have dropped shadows, so there is a different set of ~C~IBoxtype~N
-
- codes. They are explained in the ~HQuick Reference~N print-out and the ~c~ZHelp~N
-
- system within the ~H~bTutorialWriter~H Editor~N.
-
-
- ~H#BN,25,16,70,22,2,0,0,5,0,3
- Normal box, col 25 row 16 to
- col 70 67 row 22, doubleborder
- and not exploding, - no centering.
- 5 lines of text black on cyan.
- Does not disappear after a delay.
- #W
- #BN,25,16,70,22,2,0,0,5,0,3
- Normal box, col 25 row 16 to
- col 70 67 row 22, doubleborder
- and not exploding, - no centering.
- 5 lines of text black on cyan.
- Does not disappear after a delay.
- #EL,25
- #WP
- #B
- #SK
-
- %
- #EF
- #T
- #C2,R5
- Now we'll take a look at the ~HScreen Saving Commands~N.
-
-
- The ~HCommand~N which saves a complete screen is ~C~I#SK,S,n~N ( ~C~In~N is the number used
-
- to identify that screen ). Theoretically, up to 10 separate screens can
-
- be saved, but since each one requires ~H5000 bytes of memory~N , the number
-
- that you will be able to save will depend on the amount of memory available
-
- in the computer on which your ~M~ITutorials~N will be run.
-
-
-
- When a screen has been saved, it remains in computer memory until it is
-
- disposed of by using the ~HCommand~C~I #SK,D,n~N.
- #WP
- %
- #EF
- #T
- #C2,R5
- The ~HCommand~N to restore a saved screen is ~C~I#SK,R,Direction,n~N. The values
-
- for ~C~IDirection~N are ~C~IU~N for Up, ~C~ID~N for Down, ~C~IL~N for Left and ~C~IR~N for Right.
-
- When these values are used, the ~HScreen ~C~In~H will be restored by sliding towards
-
- the ~C~IDirection~H specified~N. To restore a screen without sliding, the value ~C~IN~N
-
- ( for i~C~IN~Nstantly ) is used for ~C~IDirection~N.
-
- I'll create a screen with ~C~I#HF~N and save it ~C~I#SK,S,1~N. Then I'll restore it with
-
- each of the ~C~IDirection~N values :
- #SK,S,2
- #WN
- #HF,1,4,80,24,5,0,7
- #D2
- #SK,S,1
- #SK,R,N,2
- #C2,R20
- ~K~H#SK,R,L,1~N~k
- #EL,25
- #WN
- #SK,S,2
- #SK,R,L,1
- #EL,25
- #WN
- #SK,R,N,2
- #C2,R21
- ~K~H#SK,R,R,1~k~N
- #SK,D,2
- #SK,S,2
- #EL,25
- #WN
- #SK,R,R,1
- #EL,25
- #WN
- #SK,R,N,2
- #C2,R22
- ~K~H#SK,R,D,1~k~N
- #SK,D,2
- #SK,S,2
- #EL,25
- #WN
- #SK,R,D,1
- #EL,25
- #WN
- #SK,R,N,2
- #C2,R23
- ~K~H#SK,R,U,1~k~N
- #SK,D,2
- #SK,S,2
- #EL,25
- #WN
- #SK,R,U,1
- #EL,25
- #WN
- #SK,R,N,2
- #C2,R24
- ~K~H#SK,R,N,1~k~N
- #SK,D,2
- #SK,S,2
- #EL,25
- #WN
- #SK,R,N,1
- #EL,25
- #WN
- #SK,R,D,2
- #SK,D,2
- #SK,D,1
- #EL,25
- #WP
- %
- #EF
- #T
- #C2,R5
- ~H#SS,Direction,x1,y1,x2,y2,n~N Screen Scrolling
-
- The ~HCommand~N to scroll the screen is ~C~I#SS,Direction,x1,y1,x2,y2,n~N. ~C~IDirection~N
-
- has four possible values - ~C~IU~N, ~C~ID~N, ~C~IL~N, ~C~IR~N. The section of the screen to be
-
- scrolled is defined by ~C~Ix1,y1,x2,y2~N. And ~C~In~N tells how many rows ( if ~C~IU~N or ~C~ID~N )
-
- or columns ( if ~C~IL~N or ~C~IR~N ) the section is to be scrolled.
-
- Using this screen as an example, we'll scroll the second line (line ~H7~N) to the
-
- ~C~IR~Night, from the word 'scroll' (Col ~H17~N) to the end of the word 'screen' (Col ~H34~N)
-
- by ~H7~N columns :
-
- ~H#SS,R,17,7,34,7,7~N
- #SK,S,1
- #W
- #SS,R,17,7,34,7,7
- #W
- #SK,R,N,1
- #C2,R23
- ~KNow do it to the left for lines 7 to 9!!
- ~H#SS,L,17,7,34,9,7~N~k
- #SK,S,1
- #W
- #SS,L,17,7,34,9,7
- #W
- #SK,R,N,1
- #W
- #C45,R19
- ~KScroll lines 7 to 11 down two rows.
- ~H#SS,D,17,7,34,11,2~N~k
- #SK,S,1
- #W
- #SS,D,17,7,34,11,2
- #W
- #SK,R,N,1
- #W
- #C45,R22
- ~KScroll lines 7 to 11 up two rows.
- ~H#SS,U,17,7,34,11,2~N~k
- #SK,S,1
- #W
- #SS,U,17,7,34,11,2
- #EL,25
- #SK,D,1
- #WP
- %
- #EF
- #T
- #C2,R6
- Now let's look at ~HPaging Back~N in a ~M~Itutorial~N.
-
-
- To use ~w~Z PAGEBACK ~N you must mark the 'pages' in your ~HCHAPTER~N by placing a ~C~I%~N
- in the first position in a Row. It should be used between ~C~I#W~N which halts
- the display, and ~C~I#EF~N which clears the screen. Then it will be invisible to
- the reader.
-
-
- The arithmetic of ~HPaging Back~N is simple. ~G~ITWTEACH~N counts the number of ~C~I%~N signs
- it has read. When you ~Z~w PAGEBACK ~N, it deducts one from this number, and goes to
- that ~HMarker~N. This means there must always be at least two ~C~I%~N signs used. So to
- activate the ~HPage Marker~N on an ~G~Iearlier screen~N, the screen you are viewing must
- also have a ~HMarker~N. This is important on the ~HLAST~N screen of your ~M~Itutorial~N.
- Even though it will not be paged back to, the ~C~I%~N is needed to activate any
- previous ~HMarker~N.
- #WP
- %
- #EF
- #T
- #C2,R6
- It is best to mark 'pages' which are completely self-contained. If you have a
-
- sequence of pages where a point is being built screen by screen, mark the
-
- 'page' at the start of the sequence with ~C~I%~N, but not the following screens.
-
- Then when ~w~Z PAGEBACK ~N is used, it will jump back to the start of the build-up.
-
- You do not have to mark every 'page'. You decide which 'page' the student will
-
- jump to when the ~w~Z PAGEBACK ~N is selected.
-
-
-
- And to activate the ~w~Z PAGEBACK ~N button, add ~C~IP~N to the ~C~I#W~H Command~N. But watch those
-
- ~HCommas~N!! ~G~I#WN,H,P~N or ~G~I#WP~N or ~G~I#WH,P~N etc.
- #WP
- #X
-